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Gameplay Animation Systems Developer
3 weeks ago
Creative Heads, Inc. is seeking a highly skilled Technical Animator to join our team. As a Technical Animator, you will play a key role in designing and implementing gameplay animation systems and blend trees. You will collaborate closely with animators, designers, and programmers to develop and support workflows that meet the team's animation quality goals and achieve optimal gameplay responsiveness and behavioral outcomes.
Key Responsibilities- Design, develop, and maintain complex animation systems in collaboration with animators, gameplay programmers, and other team members.
- Provide technical expertise on animation tools and editor to the Animation and Cinematics team.
- Assist in the creation, integration, and validation of animation assets.
- Collaborate with Animation, Code, and Design to achieve the desired animation style and aesthetic for in-game experiences.
- Implement procedural animation systems to enhance character visuals and reduce workload.
- Debug animation graphs to resolve potential gameplay animation issues.
- Oversee the integration of animation assets into the game engine and ensure adherence to technical, aesthetic, and gameplay constraints.
- Stay up-to-date with the latest developments in animation systems and share knowledge with the team.
- Support the Lead of the department in various tasks and duties.
- At least 5 years of experience in AAA video game development, focusing on real-time animation systems.
- Strong understanding of animation logic, including node graphs, IK, animation trees, and similar engine editors.
- Proficient in character animation, animation principles, and high-fidelity motion capture.
- Excellent documentation and communication skills.
- Ability to work effectively in a team environment and adapt to changing priorities.
- Highly organized, enthusiastic, and detail-oriented individual with excellent problem-solving skills.