AI Animation Architect

3 days ago


Dublin, Dublin City, Ireland beBeeTechnicalAnimator Full time €80,000 - €120,000

Join us and take up the challenge of architecting runtime animation behaviors that bridge the gap between traditional animation and advanced AI-driven systems.

A dynamic team is seeking a seasoned Technical Animator who can collaborate closely with AI engineers and gameplay developers to create adaptive, systemic character performances. The ideal candidate will have a deep understanding of rigging systems, character setup, and skinning best practices.

The role involves designing and maintaining scalable, real-time animation systems that integrate with AI behaviors and procedural motion. It also requires building tools that support animation retargeting, pose libraries, motion blending, or state-driven animation logic.

Key Responsibilities:
  • Design and maintain scalable, real-time animation systems.
  • Collaborate closely with AI engineers and gameplay developers.
  • Support rigging workflows, including design and review of skeletal structures, facial systems, and deformation strategies.
  • Build tools that support animation retargeting, pose libraries, motion blending, or state-driven animation logic.
Qualifications:
  • Experience in technical animation on at least one shipped AAA title.
  • Expert-level skills in Maya for animation, rig review, and technical workflows.
  • Solid scripting experience in Python for automation and tool creation.
  • Deep understanding of rigging systems, character setup, and skinning best practices.

This is an exciting opportunity to work on multiple AAA titles and contribute to the development of cutting-edge AI systems and realism into gameplay.

Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.



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