
Audio Middleware Architect
1 week ago
Imagine yourself at the forefront of next-generation audio soundscapes. We're seeking a pioneering Technical Audio Middleware Specialist who can collaborate with our teams to ensure the successful implementation and maintenance of cutting-edge audio systems within games.
Responsibilities- Design, implement, and maintain high-performance audio systems that elevate gaming experiences
- Script audio triggers using proprietary scripting tools and integrate them seamlessly into game development pipelines
- Work closely with the Tech Sound Design Team to develop innovative solutions for enriching games with immersive audio
- Communicate effectively with cross-functional departments to guarantee seamless system incorporation and optimal audio quality
- Develop and maintain comprehensive audio documentation, ensuring all team members have access to essential resources
- Establish and enforce best practices for audio systems, driving consistency and excellence throughout the organization
- Troubleshoot and debug complex audio tools, systems, and functionality to resolve issues efficiently
- At least 2 years of professional experience in sound design for the video game industry, with a strong portfolio showcasing expertise in audio middleware
- Extensive knowledge of Audiokinetic's Wwise, with proven track records of successful implementations
- Published AAA titles credited where part of the audio system was built and maintained, demonstrating ability to work on large-scale projects
- Industry insights into common implementation strategies, enabling effective decision-making and problem-solving
- Experience with sound design and audio engineering practices, including recording, mixing, and mastering techniques
- Proficiency in Reaper, with hands-on experience in script creation and automation
- Excellent self-time management and forecasting capabilities, synthesizing requests into actionable plans with clear ETAs and dependencies
- Familiarity with high-level scripting languages (e.g., Lua, Python, Ruby), allowing for seamless integration with game development frameworks
- Experience with automated workflows, streamlining processes and increasing productivity
- Familiarity with C++, enabling deeper dive into low-level programming and optimization
- Hands-on experience in creating scripts for Reaper, enhancing audio processing capabilities
- Understanding of batch processing practices, facilitating efficient data manipulation and processing
Join us in shaping the future of gaming audio. If you're passionate about delivering exceptional player experiences and pushing the boundaries of what's possible, we invite you to explore this exciting opportunity.
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