Gameplay Animation Systems Designer

2 days ago


Dublin, Dublin City, Ireland beBee Careers Full time

Junior Technical Animator Job Description

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This role involves working with a team to design and implement gameplay animation systems and blend trees. The ideal candidate will have strong communication skills and be able to collaborate effectively with peers.

Key Responsibilities">
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  • Develop, test, and maintain complex animation systems in collaboration with animators, gameplay programmers, and other team members as required">
  • Work with the animation, code, and design teams to achieve the desired animations style in-game">
  • Assist in the integration and validation of animation assets">
  • Debug animation graphs to resolve possible gameplay animation issues">
  • Provide technical support to the Animation and Cinematics team">
  • Collaborate to ensure compliance of animation features with technical, aesthetic, and gameplay constraints">
  • Stay up-to-date with the latest developments in animation systems">
  • Support the supervisor in any ad hoc tasks and duties">
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Requirements and Qualifications

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  • A strong interest in creating high-quality real-time animation systems">
  • A practical understanding of animation logic, including node graphs, IK, animation trees, and similar engine editors and technologies">
  • Good character animation skills and an understanding of animation principles">
  • Able to document and explain work clearly and concisely">
  • Team-oriented and a strong desire for collaborative participation in a team-based pipeline across different geographic locations">
  • Able to take direction and feedback positively, adapt to change, and thrive under tight deadlines">
  • An enthusiastic, methodical, and organized approach to work with high quality standards">
  • A sense of initiative, originality, and resourcefulness in problem-solving">
  • Good written and verbal communication skills (English is mandatory)">
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Nice to Have Skills

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  • Good knowledge of Autodesk Maya; knowledge of Motionbuilder and similar packages is considered a bonus">
  • Experience working with high-fidelity motion capture">
  • A good understanding of rigging, skinning, and related character technologies">
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We are looking for highly motivated individuals with ever-evolving skillsets and a passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.



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