Gameplay Animation Systems Designer

5 days ago


Dublin, Dublin City, Ireland Creative Heads, Inc. Full time

Creative Heads, Inc. is seeking an experienced Technical Animator to join our UK studio in Guildford.

Job Description

We are looking for a highly motivated individual with a proven track record in designing gameplay animation systems and blend trees.

The successful candidate will work closely with animators, designers, and programmers to develop and support workflows that empower us to achieve high-quality animation goals while ensuring optimal gameplay responsiveness and behavioral outcomes.

Key Responsibilities:
  • Develop, test, and maintain complex animation systems in collaboration with the animation team.
  • Provide technical support on animation tools and editor to the animation team.
  • Assist in the design, integration, and validation of animation assets.
  • Work directly with the animation, code, and design teams to achieve the desired animation style in-game.
  • Implement procedural animation systems to reduce workload and improve visual quality.
  • Debug animation graphs to resolve gameplay animation issues.
  • Participate in and supervise the integration of animation assets into the game engine.
  • Collaborate to ensure compliance with technical, aesthetic, and gameplay constraints.
Requirements

To be considered for this role, you must have a minimum of 5 years' relevant experience in AAA video game development, focusing on creating and defining high-quality real-time animation systems.

You should possess a strong understanding of animation logic, including node graphs, IK, animation trees, and related technologies.

Able to document and explain your work clearly, collaborate effectively, and take direction positively.



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